FloatSpin
World Design Lab

Design for
different worlds.
Improve this one.

Redesign familiar objects for unfamiliar environments. Discover how gravity, atmosphere, resources, human movement, and other conditions shape everything we make.

Every object is designed for somewhere.

Variable Map · Moonv1
Gravity0.16 g
AtmospherePressurized
Dust exposureModerate
DexterityLight gloves
Resupply6 months
Waste limitHigh
Light contrastDeep shadow

The learning loop

5 stages
  1. 01
    Observe
    What is the object, who uses it, and how does it currently work?
  2. 02
    Reveal
    Which Earth conditions and human assumptions does it depend on?
  3. 03
    Relocate
    What changes when the object is used in another world?
  4. 04
    Redesign
    How should the object respond to the new conditions?
  5. 05
    Return
    What did this different world help us notice about design on Earth?

Use unfamiliar environments to question familiar design. The final stage — Return — asks what a different world helped you notice about your own.

Design Brief 001

A Pencil for the Moon

Design a writing instrument for use inside a lunar habitat. It must be easy to find, usable with reduced dexterity, create minimal waste, and remain secure when not in use.